Permanent Address 

Redesigns the everyday interaction with IoT devices in the 'smart' home. 
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Inspiration

1. From previous research on the Internet of Things, I researched what this system means in the city scale, architectural scale and in this project I wanted to develop it in a home. How can these advanced technologies create an ecosystem that can be used in the home? 

2. The second topic I was interested in was to design a less 'dry' interaction between a user and the smart device. How can these devices be used for a deeper, more emotional cause? 

3. The third area of research is the meaning of migration whatever the forces might be. The notion of moving from one's home into a new home. How can this transition be redesigned through the addition of smart devices. Devices in the home that are able to sense smells, record audio, detect motion, recognize objects, translate conversation and collect images. In this project, data collected from these kinds of devices is used towards the transition stage of migration. 


Design Process

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Intent

Designing a product that is focused on the mundane activities in the house. The little interactions and characteristics of objects that make the house a home.

Designing a system within the home that elevates the possibilities of using metadata that is collected constantly all around us. Combining dry technology with sentimental and emotional values of the home further reinventing the value of data. 


Research

Inspired by the IoT systems that influence and connect the home and the city. How can I design a system in which the inside of the home could be somehow recorded, the same way google earth records the earth and the streets. 

Chandeliers are significant fixtures in the Iranian house and represent many values. The position of the fixture is centered in the living room as it is a room that is most seen by guests. It is also one of the fixtures that is often packed into bubble wrap piece by piece and shipped cross continentally to whatever country the family is migrating to. Although not portable, most families make a point of taking their chandeliers with them.

“The simple value of time passing is an important signal to appreciate. Don’t go too long without capturing something”


Product Development

I researched the possible shapes of the chandelier, the materials, qualities and the overall qualities that make the object into a chandelier. The various forms project various qualitative data, some are softer/organic, some are more aggressive/intrusive, some shapes are neutral. Through this qualitative research I sketched the shape that would be the best solution for the type of product that I am designing.

User Stories

I conducted user research from 8 individuals and asked them questions to understand what the most significant room in the house is and why these spaces are significant.

2. What five adjectives describe you:

  • Introvert, feminist, partner, mover, advocate

  • Intense, Emotional, Animated, “leader” lol, giggly

  • Intense, sassy, private, active, organized

  • Introverted AF, disciplined, organized, amused

  • Loyal, outgoing, anxious, real, kind

  • Quiet, disciplined, anxious, independent, optimistic

  • Cynical, intense, quiet, engaged

  1. Favorite/Most significant space in your home:

    • Living room

    • I really like doing work on the table of our small living room, because the light is nice.

    • The nook of my corner couch, The bed

    • The living room, because that’s where we can chill and cuddle with the pups

    • Kitchen

    • My chesterfield, Kitchen table

4. Think about a house other than your own in which you had a lot of good times. In five words, what made it awesome?

  • Belonging, socializing, dinner parties, judgement free, was allowed to stay as long as i wanted

  • Dinner parties, warmth, coziness, love

  • My high school friend’s basement; we would always go there to watch movies and drink and when it was hot, we would use his pool––a home away from home

  • Bean bag chairs + private girl time

  • Family dinners (friends included), good memories and laughs with the people I love

  • A place that is ok to be a worse version of me

  • Cool mosaics and fun people

  • Dinner parties with college friends (I made everyone eat the food I wanted to cook), dancing, drinking, friends who gladly ate my food, silliness, music

3. Where have you called home?

  • Parents home in Seattle, L.A., Cities abroad

  • North Ave, Downtown Silver Spring, Arcadia?

  • Panama City, Panama

  • New York, New York

  • St. Louis, MO

  • Taipei, Taiwan + Bay Area, SF + New York (Manhattan + Brooklyn + Queens) + “LA”??????????

  • St. Louis, MO; Santa Fe, Cebu City, Philippines
    Mammoth Lakes, CA, and Portland, OR (lol @ anonymous)

  • Taiwan

  • Everywhere I go to

  • Los Angeles, Seattle, Shanghai, Hong Kong, Jakarta

6. What makes you feel you’re home? (list 5 words)

  • Community, A bed to plop on coming home

  • Music, Floor lighting, dogs, husband, scents

  • Dean and our cats, and not wearing shoes

  • Jimi, good friends/social circle, comfort, place to sleep

  • That I can be messy

  • Eating whatever food i feel like, tunes, plants, being comfy

  • Music, food, some incense, books

5. Do you have any items in your home that remind you of your cultural heritage?

  • Yes, Signed Cool Disco Dan post card, Music, Street Signs, Food

  • Photos of my grandparents on their wedding day

  • Lots of books, Some books in Spanish, A rice cooker + an electric kettle

  • A 500 Philippine peso note that I keep in my wallet

  • Pictures of family, ~Chinese medicine/kitchen supplies~

  • Kecap Manis / rice cooker

 

Technology & Materiality

Internet of Things in the Smart City

I researched the existent and non-existent technologies in the city and home. How can these technologies be combined or repurposed to be used as a part of the home. How can these devices become an intimate part of the user’s home. Using object recognition, facial recognition, voice recognition, voice recording, image recording and machine learning to research how the data collected in the smart home could be used in the recreation of memory.

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Internet of Things in the Smart Home

Researching various objects of the home and choosing the chandelier as the focus object of the house. Because of its position in the home, above the heart of the home, signifying and reflecting the family. The value of the chandelier also being a factor, it is an object that is transported and kept for years to come. The metadata therefore will be stored in the pieces of the chandelier. 

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Technology Development

  1. Using a variety of technologies accessible to me, ranging from voice recognition, voice recordings (manual and automatic), facial recognition, camera motion sensor capture, object recognition camera, proximity sensor.

  2. I conducted testing through all of these technologies, recording and documenting results

  3. I also conducted a focus group that would answer questions like “what is the home?”, “what objects remind you of your childhood home?”, “which parts of the home are the clearest memory to you?”, “what do you hear when you think about your childhood home?”

  4. I used the documented data on a focus group, to find out what kind of emotions the data triggers…how recognizable or unrecognizable are they? I used a series of adjectives and asked the group to write down which resonated with what they were seeing/hearing.

  5. I then analyzed and gathered the technological data and impact in addition to the questions i had answered through the focus group.

  6. The results were combined into the Permanent Address: ‘A HOME” that remembers the everyday sounds and activities through a chandelier.

 
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Product

The chandelier is a multi sensory capturing device placed in the center of the home facing towards the area of the home with the most movement.

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The chandelier is a fixture however a piece of the chandelier can be detached containing the data that was collected through the act of sensory capture.

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Goals

The feeling of the home is created through a multi sensory experience, therefore I captured images through motion, through facial recognition, audio, smell, 24 hour long shot video of the view from my window and a long shot video of a carpet.

Through a series of events and non-events I captured a living room. Events being the capture through motion sensor and facial recognition Non-events being the long shot of the window. The intent of this project is not to capture THE MEMORY but to capture the overall experience in a place.

Post Processing:

  • The rose petals from the other project

  • Placing the information around a space and creating an ambiance

  • Cataloguing format of presenting the images, videos and other content

  • Using a more tech looking representation of the things in the space with the sensor that captured them

  • Image/Projection of the living area and projecting artificial lighting onto it



To capture:

  • Lighting

  • Smell of specific plant, tree, that specific smell of green

  • Heat coming from a heater which could be represented through heat on one side of the wall

  • Entrance door

  • View from window

  • Desk space with radio on it

  • Turning on the heater and pressing my back against it in the morning

  • The smell of toast coming from the kitchen

  • The blanket in front of the TV

  • The spot in the living room for napping

  • The size of the hallways in relationship to the rooms

  • Heat + Light + Smell + long film from facial recognition, used for its background

  • Corners are important → most used places → nook of the couch → close to the wall → bed in a corner of the wall → corners are used the most → areas that seem to be the least decorated, most functional


Diagram of the types of data the device is able to collect

 
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Interaction Design

How can the users in the home interact with a chandelier? How can they pick out pieces of the object? How does the object collect the metadata and how is the data then removed and placed into the seeing device. 

The large amount of data that the device can capture creates a collection through which the essence can be recreated in the new home as a part of the living room. Imagining that it would be installed in the new home, an empty area to be filled with digital furniture in order to remember the previous home.  The chandelier is a capturing device placed in the center of the home. Upon the resident’s command the device is able to capture the “essence” of the space through the capture of multi sensory data. In addition it is capable of collecting large amount of photos, durational footage, smell and other sensory capture.


User Journey

User takes a piece of the device

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The device contains sensory data

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User takes a piece of the device

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User places the piece into the seeing machine

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User is able to relive pieces of the home

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The seeing machine now contains the old home

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Seeing Machine at the MDP Show Installation, April 2018

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